Animator & Modeler
Conor is a graduate of Max the Mutt Animation School, where he received a diploma in Classical and Computer Animation Production. From the program, he has developed skills in story boarding, layout design and character design. Also in 3D programs like Autodesk Maya, he is skilled in character animation, modelling and rigging. Conor is proficient in other programs such as Photoshop, Flash, Final Cut Pro and familiar with programs from Toonboom Studios, mainly Storyboard Pro and Animate Pro.